LuxCoreRender
Physically based rendering engine for realistic, high-quality images
À propos de LuxCoreRender
LuxCoreRender is a free, open-source rendering engine that uses physically based equations to simulate light transport, producing photorealistic images. It supports heterogeneous computing across CPUs and GPUs and offers advanced features for accurate light behavior simulation. Ideal for both personal and commercial use.
FAQ
Yes, LuxCoreRender is and will always be free software, both for private and commercial use.
LuxCoreRender uses OpenCL and/or CUDA to run on any number of CPUs and/or GPUs available.
Yes, LuxCoreRender can be freely used in open source and commercial applications.
LuxCoreRender is developed by a team of contributors, including David Bucciarelli (Project Coordinator), Simon Wendsche (Blender Addon Developer), and others listed on the About page.
The LuxCore API is a component introduced in LuxCoreRender v2.0, designed for integration and development purposes.
You can report bugs or suggest new features through the provided links on the website.
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