Photon Engine
Powerful multiplayer platform for seamless real-time gaming experiences
About Photon Engine
Photon Engine is a high-performance networking platform designed to simplify multiplayer game development. With advanced features like state synchronization, deterministic physics, and cross-platform support, it enables developers to create lag-free, scalable games for millions of players worldwide.
Key features
Scalability
Supports thousands of concurrent users, ensuring smooth performance for both small indie projects and large-scale multiplayer games.
Cross-Platform Support
Native integration across Windows, macOS, iOS, Android, and HTML5, allowing developers to build once and deploy everywhere without platform restrictions.
Ease of Use
Offers well-documented APIs and intuitive tools, reducing development time and making multiplayer implementation accessible to all skill levels.
Real-time Communication
Delivers ultra-low latency and real-time data synchronization, essential for competitive and fast-paced multiplayer experiences.
Community and Support
Backed by an active developer community and comprehensive support resources, helping teams overcome challenges and optimize their multiplayer implementations.
Pricing
Full pricing pageDevelopment Only
Includes 20 Connected Users at the Same Time For Development Only Limited to 60.0 GB Traffic per Month Capped at 20 CCU - no CCU Burst
- 20 CCU
- 60.0 GB Traffic per Month
- Capped at 20 CCU - no CCU Burst
For Launch
Includes 100 Connected Users at the Same Time For Games Only Suitable for ˜ 40 k MAU Includes 0.3 TB Traffic per Month Capped at 100 CCU - no CCU Burst
- 100 CCU
- 0.3 TB Traffic per Month
- Capped at 100 CCU - no CCU Burst
500 CCU PER MONTH
Includes 500 Connected Users at the Same Time For Games Only Suitable for ˜ 200 k MAU Includes 1.5 TB Traffic per Month CCU Burst included
- 500 CCU
- 1.5 TB Traffic per Month
- CCU Burst included
1000 CCU PER MONTH
Includes 1,000 Connected Users at the Same Time For Games Only Suitable for ˜ 400 k MAU Includes 3.0 TB Traffic per Month CCU Burst included
- 1000 CCU
- 3.0 TB Traffic per Month
- CCU Burst included
2000 CCU PER MONTH
Includes 2,000 Connected Users at the Same Time For Games Only Suitable for ˜ 800 k MAU Includes 6.0 TB Traffic per Month CCU Burst included
- 2000 CCU
- 6.0 TB Traffic per Month
- CCU Burst included
PER CCU INVOICED
MINIMUM FEE 2,000 CCU + 6.0 TB Traffic included PER MONTH $580 Includes 2,000 Connected Users at the Same Time For Games Only Suitable for up to ≈ 20m MAU Includes 3.0 GB Traffic per Peak CCU per Month Usage-Based CCU Auto-Scaling CCU Burst for CCU > 50k DDoS Protected by Default
- Usage-Based CCU Auto-Scaling
- CCU Burst for CCU > 50k
- DDoS Protected by Default
FAQ
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